Bot Commander
Give the robot the right commands. No screens needed!
Pairs write arrow-card programs to guide a classmate 'robot' across a grid mat, find and fix the bugs, shorten programs with loops and add 'if' cards so the robot makes decisions. No screens: every child writes, runs and debugs real algorithms.
K–4
Hands-on
Investigations
Inquiry Based
Primary School Workshops
Customise
Your
Experience
What's In Bot Commander?
A hands-on workshop about giving clear instructions: how do we give instructions a robot can follow? Every student investigates with a challenge card matched to your stage.
Every session opens with a surprise challenge from the robot, and ends with teams testing whether their commands get it to the goal.
Inside · floor · pairs
Inside · pairs
Inside · pairs
Inside · pairs
Inside · pairs
Inside · whole class
Year Levels
K–4
Duration
60 or 90 minutes
Group Size
Up to 32
Price (incl GST)
$690 (60 min)
$21.56 per student
$790 (90 min)
$24.69 per student
Differentiated challenge cards matched to your class
Choose experiences to match your class interests
Predict, test, observe and explain
THE CRAZY SCIENTIST DIFFERENCE
Multiple Investigations. Learning Matched to Every Stage


Differentiated challenges and syllabus-connected learning across the workshop.




Explore the learning at your stage.


Early Stage 1 — Bot Commander
Early Stage 1 cards help students give a robot clear step-by-step instructions.
Relevant NSW Science & Technology outcomes (2024)
Every group works from a Early Stage 1 challenge card written for these outcomes.
✓ STe-DDT-01 — Understanding user needs inspires design and digital solutions (skills focus)
Follow a series of steps to record, save and retrieve data
✓ STe-PQU-01 — Observations and questions initiate design and digital solutions (skills focus)
poses questions based on observations to collect data

See the Science in Action
LEARNING BEYOND THE WOW
What Students learn & How We Support Teachers

What Your Students Will Learn
Give and follow step-by-step directions
Write a simple sequence of commands
Find and fix a mistake in a program
Recognise and repeat a pattern
Differentiated challenges and syllabus-connected learning across the workshop.
Differentiated challenges and syllabus-connected learning across the workshop.

How we support teachers
Challenge cards for every stage, used by
students during the session.
Classroom follow-up experiments to keep the learning going
Risk assessment, Working With Children Check and public liability insurance details, sent before your visit
Thinking skills students practise

READY TO BOOK?
Workshop Requirements & Bookings
Everything You Need to Know

Up to 32 students per session
Group Size
60 minutes
Session Time
A classroom with tables for 16 pairs. Everything runs inside.
Space & Setup
All materials, equipment, safety glasses and stage challenge cards.
What we Provide
“Want something to take home? Ask about our take-home extras when you enquire.”
Enquire About This Workshop

30+ Years Teaching Science
Experienced science teacher designing activities that keep children engaged, involved and learning.

We Bring Everything
Experiments, equipment and materials come with us — you just provide the space and the kids.

Tailored to Your School
Activities are adjusted to suit your class’s stage

Fast Availability Reply
Tell us your preferred date and we’ll get back to you with availability, packages and suitable extras.

